![]() team_info files go to the "Team Info" Sheet of the same memory table. moveset files, open the memory table "Superstar Table" scroll down to one of the wrestlers from ID 100 on (100 is The Rock, so you can just use that). In the same line as your Wrestler's Wrestler ID/Name, copy the value from the column "Moveset Start Hex" (for. Right-click in the field of Hex values and select "Go to Address". ![]() This will hook Cheat Engine to WWE 2K23's memory. Select the one that contains WWE2K23_圆4.exeĬlick "Open". Task out of the game (You might have/want to press CTRL+Return to switch to Windowed mode first).Ĭlick on the "Click process to open" icon. In Steam click Start->Go Offline and restart Steam in Offline Mode to prevent a potentially screwed save game from being uploaded to the cloud. \Steam\SteamApps\userdata\\1255630 ), copy it somewhere outside the Steam directory. You'll also want to look at the WWE 2K23 Data Analysis Page to see which things are already identified so you can skip these things.Įnsure Steam isn't running (important!) and backup your entire Save game Folder (. isn't particularly difficult once you get the hang of it (although it should be much easier once proper Tools are released), but it is incredibly time consuming as there are tons of bytes and values to figure out one by one.īasically, what you need for it is the full version of the game, Cheat Engine, and memory table (not available yet). Head over there to see how the files were structured in WWE 2k16 which can be handy when you try to figure things out by comparing the files from this and the current game.įiguring out the bulk of the. Head over there to see how the files were structured in WWE 2k17 which can be handy when you try to figure things out by comparing the files from this and the current game. Head over there to see how the files were structured in WWE 2k18 which can be handy when you try to figure things out by comparing the files from this and the current game. ![]() Head over there to see how the files were structured in WWE 2k19 which can be handy when you try to figure things out by comparing the files from this and the current game. team_info data and monitor your changes in real time.ĭata Breakdown and Analysis for older games: Use this with cheat engine to look at/extract. The up-to-date Analyzed Data may be found on this Wiki page. WWE 2K23 Data Analysis on the Smacktalks Community Wiki.Links to Wiki Pages or posts with Analysis and the Breakdown for each file type : Please only post your findings in this thread, keep it clean from any Comments and Discussion that do not contain findings relevant to this topic (create a thread in the Discussions forum instead). Click here to find some basic instructions on how you can help identify the values. Help in identifying the yet Unknown Bytes and values would be greatly appreciated. If you have any additions, corrections, etc., please reply to this thread, state which file type you wish to add to and give us the decimal offset of the byte(s) in the file and what it's function is. I'll update all findings on the WWE 2K23 Data Analysis on the Smacktalks Community Wiki page, make sure to check it our regularly for the latest findings! It's imperative that we figure out the most important things, otherwise the development of free modding tools such as Data Editor may not be able to proceed. ![]() Since I myself won't have much time to do research on it this year, it would be great if the community could figure out the data in a collaborative effort. This thread has been created to post our findings on various data files relevant to modding like.
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